Rome 2 total war minor faction
![rome 2 total war minor faction rome 2 total war minor faction](https://www.honga.net/totalwar/warhammer2/images/warhammer2/buildings/icons/high_elves_city.png)
Roman Marian and Imperial baggage trains now have the same campaign movement as infantry.Nomad baggage trains now have the same campaign movement as cavalry and provide food to your faction when in foreign lands.Baggage trains now give missile and artillery units 15% more ammunition in an army.Armies with a baggage train unit now use less supplies in foreign territories for a longer period of time.Baggage trains now lower the population requirement for an army to begin replenishment.Added new link button to DeI website on in game menu.Fixed a bug where Mercenary unit classes were being reported as the local region owner’s classes instead of the player’s classes.Units now show their population class, unit type and manpower size when you hover over them in an army.New and/or updated buttons have been added for the supply and population summaries.The population total number has been moved to the right top of the panel.The Settlement panel has been restructured so that the original vanilla growth points and bar are shown properly again.Various new faction unique buildings added.These temples are based on historical research and local cultural gods.
![rome 2 total war minor faction rome 2 total war minor faction](https://i.ytimg.com/vi/W-qM1orPhCI/maxresdefault.jpg)
Belgic cultures now have new temples that give both Celtic and Germanic culture to go with their new dual culture system.New Belgic Dual Culture Temples & Other New Buildings Lots of battle balancing and fixes, see main patch notes.Various older units and officers in multiple rosters and AOR/Merc redone with newer assets.New units or updated appearances added for Egyptian, Macedonian, Syracusean, Athenian, Kartli, Scythian, Pontic, Baktrian, Saka, Roxolani and Spartan rosters.Thanks to the many folks who helped test the new features! This mod version includes many new and updated units, UI features for Supply and Population, new Baggage train changes, new buildings, many new faction icons, fixes for some major long-standing bugs, and a lot of smaller features and changes.
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After a few months of beta, we have released our latest update. Patch Notes and Download can be found at our webiste.ĭivide et Impera is a total overhaul for Rome 2 with which some of you may be familiar. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity Filter ContentĬommunity Message the Mods Join the Offical Discord Join the Subreddit Discord Join our Weekly Q&A Thread Resources If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy.